Remember all those years ago, when NVIDIA bragged ever so briefly about its RTX 3090 being able to game at 8K, provided you were willing to dumb down the graphics presets and (perhaps) disable ray tracing? Well, it’s now been confirmed that the RTX 5090, NVIDIA’s most powerful consumer GPU today, can barely maintain its composure at 6K, let alone 8K.
The test and road to determine the RTX 5090’s prowess was conducted by tech portal, Techspot, who had gotten their hands on the Samsung Odyssey G80HS, a 32-inch 6K gaming monitor. In broad strokes, the monitor has a resolution of 6,144 x 3,456 pixels and 165Hz refresh rate. It’s also a dual mode monitor, meaning that it can also switch over to a 3,072 x 1,728 resolution and 330Hz refresh rate.
6K Is Still A Pipedream For Now
Again, at 4K, the RTX 5090 is more than able to run most games above the 60 fps average, and with the ray tracing or path tracing preset enabled, plus DLSS at Performance mode. Control titles from Techspot includes Battlefield 6, Doom: The Dark Ages, and Cyberpunk 2077, among others.
At 6K resolution though, those numbers drop by more than half, with the average framerates of those same titles barely able to hit the 60 fps mark. Take Cyberpunk 2077: the game’s already hitting the 6-year mark in its age, and for all the visual improvements CDPR provided over time for it, the GPU only gets to 42 fps on average. With Crimson Desert, that number goes from 63 fps to 29 fps and, again, that’s with the game’s Cinematic Preset and DLSS on Quality mode and with Ray Reconstruction turned on. On Doom: The Dark Ages, a game with ray tracing baked into it, it does 43 fps on average at 6K with path tracing enabled.
Suffice it to say, gaming beyond 4K at this point is clearly not feasible, and 4K is going to be the norm for a few more years, or at least until NVIDIA releases the next generation of consumer GPUs capable of gaming at resolutions greater than that.
(Source: Techspot)





