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Marvel Tokon: Fighting Souls May Be Another Example Of DRM Causing Issues

Clips of cracked PC versions of the game running much smoother than the DRM-ed one are appearing online.

by Ian Chee
August 21, 2026
Marvel Tokon: Fighting Souls

Image: PlayStation

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It’s potentially another episode of DRM causing problems, folks. Following the launch of Marvel Tokon: Fighting Souls, its performance on PC looks to be a pretty regular complaint within the FGC. It’s gotten bad enough that at least one tourney organiser has announced earlier in the month that it will only run the game on the PS5. More recently, it looks like cracked PC versions of the title have appeared, and as you may have expected, it’s running a lot smoother than the one you pay for.

One particular clip, shared by X user @NockCS, has the two versions of Marvel Tokon: Fighting Souls running side-by-side, complete with the new Steam FPS counter. The clip shows the cracked version staying consistently closer to 60fps, while the official Steam version looks to be struggling to even maintain 50fps. The average discrepancy looks to be around 15fps between the two, but the poster says that at its worst, it’s “almost a 40fps difference”.

Here's an actual side by side comparison.

I promise you the clips are synced, the lag just slows down the game tremendously.

If you look at the FPS highs, this is almost a 40fps difference. Whoever at Theia decided decrypting files on a single thread was a good idea is stupid https://t.co/Pse15blKQW pic.twitter.com/zPtMEU39wG

— Nock (@NockCS) August 19, 2026

Another X user, @MattWilliamson9, claims that the cracked version of Marvel Tokon: Fighting Souls “literally runs 10x better now, even on [the] highest settings, I am barely using 45% of my CPU”. Tangentially, X user @Alperen5841 showed the cracked version running on a laptop with an NVIDIA GTX 1650 GPU, which is way below the minimum requirement of an RTX 2060.

Related Article Marvel Tokon: Fighting Souls Preview: Not Just An ArcSys Marvel Super Heroes

It’s worth noting though that in this instance of DRM punishing paying customers, Denuvo is not to blame. According to KitGuru, Marvel Tokon: Fighting Souls uses something called Theia, which is at least partially developed by Sony. And what makes this particular flavour of DRM slow the game down to a crawl is the way it forces the CPU to decrypt files during active gameplay on a single CPU thread.

Marvel Tokon: Fighting Souls
Image: PlayStation

Of course, here’s the obligatory reminder that we’re not condoning piracy. But it bears repeating that, as long as the number of cases of DRM causing problems for paying customers is higher than zero, videogame publishers and DRM makers are legitimising piracy on their very own, without any outside help or interference.

(Source: X [1], [2], [3], iXBT.games, KitGuru)

Filed Under Marvel Tokon: Fighting Souls
Updated 10:44 am, Fri, 21 August 26
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