Assassin’s Creed: Unity’s microtransactions have sparked an outrage from the gaming community after players discovered that the microtransactions – which help speed up the process of character progression – can cost up to US$ 99.99 (RM 333.60).
Players are able to purchase Helix points, the in-game currency required to upgrade parts of armour and weapons, reveal the location of collectibles, acquire short term attribute bonuses, and to reveal maps without going to a synchronise location. A spokesperson from Ubisoft has spoken out on the inclusion of microtransactions in the game and said that the game is still playable without purchasing Helix points with real-life currency; the player can choose to unlock everything in the game by playing as they normally would. The spokesperson went on to say that with the way the economy in Assassin’s Creed Unity works, players will not be obliged to pay in order to progress their character.
Currently, the Helix credit packs are being sold from US$ 19.99 (RM 66.69) for 1,400 Helix credits, all the way up to US$99.99. Ubisoft has yet to reveal the price of Helix credit packs for other regions or if there will be microtransactions in future Assassin’s Creed games.
One of the main reasons as to why many gamers are unhappy with Ubisoft is that the game is currently being sold at RM201 on the steam store which is substantially higher priced than most AAA games such as Borderlands: The Pre-Sequel ( RM149), Shadow of Mordor (RM95) or Call of Duty Advanced Warfare (RM164). Asking for more money on top of this already substantial price tag is just plain being greedy.