While exact availability date for Assassin’s Creed Valhalla is still far off in the horizon, the game’s developer, Ubisoft, clearly has bigger fish to fry. Its more recent issue being the game’s purported maximum framerate of 30 fps at 4K resolution on Microsoft’s next-gen Xbox Series X console.
According to a report by Eurogamer Portugal, the framerate cap is supposedly intentional and may not be a permanent implementation; Ubisoft says that it’s still working on making the game reach that magical 60 fps on the next-gen console. On a cheerier note, it did say that Assassin’s Creed Valhalla will benefit from faster loading times as well as the obvious ability to run on native 4K resolution.
Running a game at native 4K resolution while maintaining a constant framerate of 60 fps is no easy feat on the PC, let alone a console. As it stands, even the most decked out desktop gaming PC finds it near impossible to pull off, at least not without scaling back on several features.
On a related note, it’s unlikely that the game will be receiving Microsoft’s “Optimised for Xbox Series X” badge, which let gamers know when a game is optimized for the console. Sporting the ability to run the game at 120Hz on 4K, supports DirectStorage, hardware accelerated ray-tracing, and faster load times.