The After 5 Gaming League (A5GL) is an esports competition catered towards companies where each team that enters must be composed entirely of employees that are currently working for that company. Furthermore, the league is also meant to provide an opportunity for less experienced esports players to enjoy the fun of competition while bonding with their fellow colleagues, hence the following rule set by the organisers which prevents experienced high level esports players from entering:
Rule 10. Tournament Rules and Regulations (Any player that have participated and crowned 1st , 2nd or 3rd in any sort of tournament ie (college, interschool, open tournament, closed tournament, invited tournament, regionals) in the respective games (Dota2 & CS:GO) with the prize pool of RM5000 and above or accumulated more than RM5000 and above within the time frame of two(2) years from tournament date are not eligible to participate in this tournament.)
The inaugural season of the A5GL went relatively smoothly, and the response to the tournament was positive enough to warrant a second season which was just completed this past weekend.
A5GL season 2 was a diverse tournament with a solid number of competitors including companies such as AirAsia, Shopee, Petronas, Shell, Fujixerox and even esports companies such as Stadium Fighter. Unfortunately, the tournament did run into a slight problem due to numerous company teams being discovered to have players that were ineligible to join the tournament due to their previous tournament experience.
With a sizable prize pool of up to RM20,000 at stake, it seems like several teams were trying to include experienced competitive esports players in their rosters in the hopes of gaining a competitive advantage. However, the organisers of the A5GL appear to have done a good job of identifying these ineligible players and acting swiftly to disqualify their teams from the tournament.
Before the tournament had concluded, there had already been a total of 9 teams that were disqualified for various reasons such as the players having previously won tournaments with prize pools above RM5000, the players on the team not being employees of the company, and even one team which failed to provide the documentation to prove that the company it claimed to represent was indeed an actual legitimate company.
In the end, the grand finals of the A5GL were completed without incident and the following teams emerged as the victors:
Champion – Tong Woh Enterprise (Team GTR)
1st runner up – KHCT Trading Sdn Bhd (AnS Esport)
2nd runner up – PETRONAS/ KSRP Esports Club 1 (R2.Black)
Champion – SF Esport Enterprise (Stadium Fighter)
1sr runner up – Generasea Technology
2nd runner up – Esports Businnes Network Sdn Bhd (EBN.TGC.Orange)
Congratulations to the winners and well done to the A5GL for a successful season 2! As the only league which currently is catered towards companies and their workers, we hope that this tournament will continue to run as it provides a great opportunity not just for those participating, but also for more mainstream audiences to be exposed to esports through the activities of their companies and co-workers.
Source: After 5 Gaming League
Featured Image Credit: After 5 Gaming League
Image Credits: After 5 Gaming League
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