Supercell, the developer of Clash Royale has launched its official Clash Royale League eSport league. The competition has already completed the first phase of selection professional players to join one of the teams that will make up the league.
The league starts with teams competing in one of the regional leagues (North America, Europe, Asia, and Mainland China). The top four teams from each region will then move on to compete at the worldwide championship later this year. What is interesting is that there doesn’t seem to be a fixed number of players in each team, with the announcement claiming that there will be between four to six members per team.
Southeast Asia has been allocated four team slots for the Asia region, where it will compete against teams from Taiwan, Hong Kong and Macao. The league will follow a round robin format, with the winning teams advancing to the playoffs. The league will start with “Clash Royale League Challenge” where players will play at the In-game event before selected player will be chosen to advance.
A total of USD 200,000 prize (RM784,000) is set to be offered as the prize pool for the top teams of the Asian region.
The announcement of the professional players is scheduled to take place in mid-April, with the season of the league starting in late April. A second season will be held in August before the World Championship in the winter.