Basemark and Crytek have announced a VR benchmarking tool called VRScore. The benchmarking tool will not only enable users to get an idea of how well their systems are performing for VR purposes, but also compare their results against others online.
In total, there are three types of tests included with VRScore. These include: Interactive VR (gaming), non-Interactive VR (360-video) and VR Spatial audio tests. The test suite will – unsurprisingly – run on Crytek’s CryENGINE.
According to Basemark, supported VR headsets for VRScore include the HTC Vive, Oculus Rift and OSVR. That being said, the company has also mentioned that VRScore may be used without a VR headset as well.
What makes VRScore even more impressive is the fact that it has the ability to test the left and right–eye photon latency and display persistence of a particular headset. However, it must be said that this feature is only possible while using the VRScore Trek suite hardware, which is only available for “corporate” customers.
According to Basemark, VRScore will be made availble in June this year, with two options: free and paid. Consumers that opt for the free version will be restricted to limited functionality of the test suite. Prior to the announcement of VRScore, Valve has also released a VR benchmarking tool called the SteamVR Performance Test.