Dead on arrival – is probably the best way to sum up Activision’s latest shooter on PC. According to Steam & Game Stats (as of 7 November), Activision’s Call Of Duty: Infinite Warfare has significantly less concurrent players on Steam compared to Farming Simulator 17 and about 40 other games.
At the time of writing, Call Of Duty: Infinite Warfare recorded its highest concurrent player count of 15,436. Meanwhile, Farming Simulator 17 had 26,044 concurrent players. For a AAA game to be bested by a simulator which offers little to none intense ‘warfare action’ is pretty disappointing to say the least.
Perhaps, the rather unfortunate concurrent player count of Activision’s Call Of Duty: Infinite Warfare can better be represented based on its overall user review ratings percentage. Currently the game has a overall user review score of 55%, Farming Simulator has 90%. Most of the negative user reviews were due to the game not running smoothly, even on high-end PCs.
One fundamental issue of COD:Infinite Warfare is how Activision have decided that it would be best to separate multiplayer modes for the Steam version and Windows Store version of the game. This would, of course, result in there being a much smaller multiplayer base on each PC platform because Steam players can only play with those on Steam and Windows Store players can only play amongst themselves.
Speaking of which, Windows Store have started to offer full refunds for COD:Infinite Warfare because of the incredibly low players playing on the platform. To put this into perspective, a Reddit user’s little brother discovered that he was only one of two players looking for a deathmatch game on the Windows Store version of the game. Imagine a AAA multiplayer game with just two players (instead of thousands) on the servers – amazing.
Regardless, it seems that this ‘uninspiring’ reception may not necessarily be reflected on console platforms – a platform in which Activision and the Call Of Duty franchise aren’t frowned upon as much.