Ever since its first inception back in 2013, Nvidia’s Titan graphics cards represented themselves as more than just a lineup of cards with jaw dropping specifications; they’re also regarded as an “affordable” multi-purpose graphics cards that not only excels greatly at gaming, but also brings with them a ton of computing power for general consumers who may not be able to afford Quadro or Tesla GPUs.
Knowing this, one would expect Nvidia to do the same with its recently announced Pascal-based Titan X, right? Unfortunately, it hasn’t. Sure, the Titan X is great at gaming (too good actually), but when it comes to its compute performance for better precision, the graphics card disappoints.
Despite boasting a significantly more powerful Pascal GP102 GPU along with admirable specifications, reports are now coming in saying that the new Titan X will not come with a faster FP64 (double-precision floating point) and FP16 (half-precision floating point) performance compared to the consumer-grade GTX 1080 (Pascal GP104).
Knowing how the Pascal-based Titan X doesn’t come with any improvements (compute-wise) compared to the GTX 1080 means that – like the Maxwell-based Titan X – Nvidia’s new beast of a graphics card may begin to look like an overpriced (US$1,200) gaming graphics card.