Youtube has finally introduced support for videos playing at 60 fps. The announcement made at Vidcon also saw the introduction of several new features that are not so much innovations as they are minor tweaks for the video hosting site to better cater to the content creators. The average viewer will possibly not notice most of these changes.
For most, 60 fps does not mean as much. Video content is traditionally shot at less than 30 fps, and audiences tend to like it that way. This, however, is a massive step for gaming content where 1080p 60 fps videos are the norm. Until now, viewers were stuck viewing PC game trailers running at half the actual frame rate of the game they are watching. There is also support for a slightly lower 48 frames per second, but Youtube does not have any videos to demonstrate this in between setting.
Content creators can now also receive funding directly from viewers through a tip jar system that is yet to be implemented. The idea is that there will be an option right on the video page for fans to give money to creators they like. Effectively circumventing the need for services like Patreon. Not that some of the top content creators need the tips, but smaller channels will definitely benefit from this option. The feature is currently being tested in the USA, Mexico, Japan and Australia; interested parties can attempt to sign up for it now even if you are not in those regions.
The Youtube Audio Library has also been expanded with more royalty free soundtracks. While the option to use this music has exist for a while, Youtube has also introduced sound effects to the audio libray; which should make it easier for budding directors to create their masterpiece.
[Source: Youtube Creator Blog]