It’s not often that we see a fan-made fix to a game getting picked up by its developer or publisher. But that’s the story of GTA Online, Rockstar, and one player known as tostercx, or t0st. The developer said that it will be implementing a player found fix for excessively long loading times in an upcoming patch.
PC Gamer reports that t0st discovered the reason behind the slow load times in GTA Online. The short version of it is “a single thread CPU bottleneck while starting up GTA Online”. They also say that it’s a problem that “shouldn’t take more than a day of a single dev to resolve”. And to prove the point, he uploaded what he calls the proof of concept of the fix.
Having picked up on this, Rockstar has acknowledged the fix in a statement. The company said that it will be implementing the fix in a “forthcoming update”. No date was given as to when that update will be dropping just yet.
t0st themselves were awarded US$10000 (~RM41138) as part of the Rockstar Bug Bounty. The company says that the payment to t0st is an exception, since the bounty is usually reserved for discovering security or privacy problems.
(Source: PC Gamer)