Valve has released an update on 22 October 2015 bringing a couple of tweaks, but one of it really caught our eyes. “Low Priority Games now have to be won in order to count”. This literally means no more ‘fast game’ in low priority games.
Previously, players would have a ‘fast game’ by agreeing that one of the two teams will push down the mid lane and complete the game. This renders both teams eligible to be free from low priority. However, after the latest update from Valve, players in low priority now need to complete and win the game.
The Low Priority Queue is Valve’s way of punishing players who has unruly behaviour in-game. Matches take longer to find and friends or teammates in the same party will also be forced to play the low-priority match. How does a player get into the low priority queue in the first place? A player will be put in low priority if he/she gets multiple reports for bad behaviour, abandoning games or getting disconnected from the game due to poor internet connection (yes, unfortunately).
Players in low priority will then have to play three to five low priority (depending on the seriousness of the player’s behaviour) all random matches. However, it’s not all bad. Valve has also mentioned in the update that the number of Low Priority games needed to be completed has been reduced.
The idea was first suggested in a Dota 2 Reddit thread by user mAReDux. I personally feel that it’s a smart move from Valve, making every match in the game a serious one. We’re not sure how other players would take this piece of news, but let’s just be happy that these low priority games need not be won in a row.