The wild card qualifier for the Dota 2 Asia Championships 2015 concluded yesterday with Na’Vi and Hyper Glory Team making it to the playoffs. The DAC 2015 is one of the largest Dota 2 tournament after The International and this year is also supporting itself with a crowd-sourced prize pool.
Content creators on the Steam Workshop have earned a collective US$57 million (about RM207 million) since its launch in 2011. This comes from the creation and sale of user made in-game items for Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive; and only those games.
As mentioned last week, today marked the official launch day of eSports Malaysia (eSM) which is a national-level sporting body that is created to cater competitive gaming or electronic sports in our country. Established back in December 2014 with the approval of Malaysia Sports Commissioner Office, eSM has shared plenty of details regarding its role and organization strategy during its launch event earlier today.
Razer has unveiled the Arena, a software that helps gamers create matches and track game statistics. It features Razer Comms support, match reminder notifications, and also cheat detection. There is also the Tournament Administration feature which lets gamers create their own competitions.
In an effort to nurture and develop competitive gaming in Malaysia, a national governing body under the name of eSports Malaysia (eSM) will be launched very soon. Scheduled for launch next week, it is a registered sports body under the Malaysia Sports Commissioner Office which signals the ambition that it has for electronic sports in the country.
Two game installers from internet platform Garena have been discovered to be infected with malware, potentially infecting users. League of Legends and Path of Exile were found to contain a remote access Trojan known as PlugX, which would allow hackers to steal information from infected systems.
Gamers from Gran Turismo’s GT Academy took second place in the Pro-Am class at the 2015 Dubai 24 Hours race; also finishing fifth place overall. The all gamer team had earned their drive by winning the Gran Turismo national finals in their respective countries, showing that video games can teach people how to race fast cars.