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Home Mobile Apps

Doom, Doom II Get Widescreen And 120Hz Support On Android And iOS

by John Law
September 7, 2020
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Bethesda recently brought several much-needed updates to the mobile versions of its Software’s original Doom and Doom II. Chief among the updates is support for widescreen rendering and much higher refresh rates for both Android and iOS.

In regards to the new widescreen rendering support, Bethesda says that the new feature has been modified to render at 16:9 without any letterboxing. This increases the game’s field-of-view (FOV) by default, allowing the display on your phone to reveal more image on the side and comes with a new titlescreen, intermission, and ending screens.

As for the refresh rate, Bethesda has increased the refresh rate cap to 120Hz, for smartphones with displays capable of supporting the ultra refresh rate. We definitely see this feature being of greater benefit to Android users, simply because the current iPhone 11’s display only has a refresh rate of 60Hz.

In regards to the iPhone, Bethesda has also added external controller support for Doom and Doom II to the phone. Specifically, the new update allows either a DualShock 4 or Xbox One controller to be paired to the phone, but only if it is running on iOS 13 or later.

(Source: Bethesda, Hot Hardware)

Filed Under bethesdaDoomdoom iiid Software
Updated 4:23 pm, Mon, 7 September 20
http://lowy.at/RXb9B
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