Overwatch is no longer only for team-based gaming. Blizzard has pushed a new update that introduces Deathmatch mode, which allows players to play the game in the way which all FPS games are meant to be played – by shooting everything that moves.
There are two versions of Deathmatch now available. Regular Deathmatch sees eight players racing to be the first to reach 20 points (since Blizzard seems hesitant to use the word “kill”). The usual rules apply here, as players gain a point for landing the last hit on opponents; while losing points for self inflicted deaths.
Team Deathmatch pits two teams of four against each other in a race to 30 points. The trick here is that Mercy’s ability to resurrect friendlies will take away points from the opposing team. Something tells us that Mercy is going to see a lot of play in this mode.
A new map has been introduced just for Deathmatch. The Château Guillard represents Widowmaker’s former home, and has been designed with the new game modes in mind. Some existing maps have also been adapted for Deathmatch and will be in rotation.
Players have been clamouring for Blizzard to introduce this game mode since the game was launched, and it would appear that the company is more than happy to provide. This isn’t even the first time that the developers have given fans the kind of game they want, with Capture The Flag being introduced last year.