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Home Gaming

DOOM Eternal Gets Support For NVIDIA RTX And DLSS Technology

by John Law
June 2, 2021
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DOOM Eternal has been out on the market for more than a year and for the most part, its graphics has been nothing short of a visual feast of blood, gore, and exploding demons. Having said that, that clearly isn’t enough for Bethesda, so the studio has decided to crank up that level of realism with support for NVIDIA’s RTX and DLSS technology.

In case you’ve been living under a rock for last several years, NVIDIA’s RTX graphics technology was first announced back in 2018 with the launch of the brand’s Turing GPU architecture and corresponding GeForce RTX 20 series GPUs. To be clear, ray-tracing as a feature technology has been around since the 70s, but it is the addition of the RTX technology that has enabled both NVIDIA’s Turing and Ampere GPUs to perform real-time ray-tracing. In a growing library of games.

YouTube video

In the case of DOOM Eternal, the addition of RTX and DLSS support clearly adds in real-time reflections and light refractions, therefore adding another layer of realism to the game. Words fail us, so you can see it in action in the video and judge for yourself. On that note, the in-game footage was captured with NVIDIA’s newly announced GeForce RTX 3080 Ti and in 4K resolution.

The DOOM Eternal RTX and DLSS update is already available for download on Steam and should be about 3.4GB in size.

(Source: NVIDIA)

RELATED:  NVIDIA Replaces Broken RTX Pro 6000, Refuses To Cover Faulty 12VHPWR On RTX 5080
Filed Under dlssdoom eternalnvidiartx
Updated 12:19 pm, Wed, 2 June 21
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